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Anand Bhojan
Anand Bhojan
Senior Faculty in Department of Computer Science, National University of Singapore
Подтвержден адрес электронной почты в домене comp.nus.edu.sg - Главная страница
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Процитировано
Процитировано
Год
Adaptive display power management for mobile games
B Anand, K Thirugnanam, J Sebastian, PG Kannan, AL Ananda, ...
Proceedings of the 9th international conference on Mobile systems …, 2011
1272011
ARIVU: Making Networked Mobile Games Green-A Scalable Power-Aware Middleware.
B Anand, AL Ananda, MC Chan, RK Balan
Mob. Networks Appl. 17 (1), 21-28, 2012
33*2012
Game action based power management for multiplayer online game
B Anand, AL Ananda, MC Chan, LT Le, RK Balan
Proceedings of the 1st ACM workshop on Networking, systems, and applications …, 2009
322009
Efficient and privacy-preserving access to sensor data for Internet of Things (IoT) based services
P Appavoo, MC Chan, A Bhojan, EC Chang
2016 8th International conference on communication systems and networks …, 2016
232016
Procedural generation of roads with conditional generative adversarial networks
LZ Kelvin, A Bhojan
ACM SIGGRAPH 2020 Posters, 1-2, 2020
222020
Honeynet data analysis and distributed SSH brute-force attacks
GK Sadasivam, C Hota, B Anand
Towards Extensible and Adaptable Methods in Computing, 107-118, 2018
212018
Classification of SSH attacks using machine learning algorithms
GK Sadasivam, C Hota, B Anand
2016 6th International Conference on IT Convergence and Security (ICITCS), 1-6, 2016
212016
PARVAI-HVS Aware Adaptive Display Power Management for Mobile Games
B Anand, L Kecen, AL Ananda
Seventh International Conference on Mobile Computing and Ubiquitous …, 2014
212014
CloudyGame: Enabling cloud gaming on the edge with dynamic asset streaming and shared game instances
A Bhojan, SP Ng, J Ng, WT Ooi
Multimedia Tools and Applications 79, 32503-32523, 2020
192020
Detection of severe SSH attacks using honeypot servers and machine learning techniques
GK Sadasivam, C Hota, B Anand
Software Networking 1, 79-100, 2017
182017
Game balancing with ecosystem mechanism
W Xia, B Anand
2016 international conference on data mining and advanced computing …, 2016
142016
Mumble: Framework for seamless message transfer on smartphones
A Bhojan, GW Tan
Proceedings of the 1st International Workshop on Experiences with the Design …, 2015
132015
Gamelets—multiplayer mobile games with distributed micro-clouds
B Anand, AJH Edwin
2014 Seventh International Conference on Mobile Computing and Ubiquitous …, 2014
132014
Goldeye: Enhanced spatial awareness for the visually impaired using mixed reality and vibrotactile feedback
JYF Lee, N Rajeev, A Bhojan
Proceedings of the 3rd ACM International Conference on Multimedia in Asia, 1-7, 2021
122021
CloudHide: Towards Latency Hiding Techniques for Thin-client Cloud Gaming
PW Bhojan Anand
Proceedings of the ACM Multimedia 2017, 144-152, 2017
12*2017
Pgtp: Power aware game transport protocol for multi-player mobile games
B Anand, J Sebastian, SY Ming, AL Ananda, MC Chan, RK Balan
2011 International Conference on Communications and Signal Processing, 399-404, 2011
122011
SuperStreamer: enabling progressive content streaming in a game engine
YX Eu, J Tanu, JJ Law, MH B Ghazali, SS Tay, WT Ooi, A Bhojan
Proceedings of the 24th ACM international conference on Multimedia, 737-738, 2016
112016
Adaptive video content manipulation for OLED display power management
A Bhojan
Proceedings of the 15th EAI International Conference on Mobile and …, 2018
102018
TIṬAL–Asynchronous multiplayer shooter with procedurally generated maps
A Bhojan, HW Wong
Entertainment Computing 16, 81-93, 2016
10*2016
RTSDF: Real-time signed distance fields for soft shadow approximation in games
YW Tan, N Chua, C Koh, A Bhojan
arXiv preprint arXiv:2210.06160, 2022
7*2022
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