Follow
Daniel Gabana
Title
Cited by
Cited by
Year
Measuring affective, physiological and behavioural differences in solo, competitive and collaborative games
D Gábana Arellano, L Tokarchuk, H Gunes
Intelligent Technologies for Interactive Entertainment: 8th International …, 2017
352017
Effects of valence and arousal on working memory performance in virtual reality gaming
D Gabana, L Tokarchuk, E Hannon, H Gunes
2017 Seventh International Conference on Affective Computing and Intelligent …, 2017
342017
Radear: A Tangible Spinning Music Sequencer.
DG Arellano, AP McPherson
NIME, 84-85, 2014
112014
Games 4 VRains: affective gaming for working memory training in virtual reality
D Gabana Arellano
Queen Mary University of London, 2019
22019
Games 4 VRains: Affective Gaming for Working Memory Training in Virtual Reality
D Gabana
The system can't perform the operation now. Try again later.
Articles 1–5