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Andrey Karsakov
Andrey Karsakov
ITMO University / Óíèâåðñèòåò ÈÒÌÎ
Verified email at itmo.ru - Homepage
Title
Cited by
Cited by
Year
Existing teaching practices in augmented reality
A Klimova, A Bilyatdinova, A Karsakov
Procedia Computer Science 136, 5-15, 2018
692018
Multimodel agent-based simulation environment for mass-gatherings and pedestrian dynamics
V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, C Gershenson
Future Generation Computer Systems 79, 155-165, 2018
252018
Multiscale agent-based simulation in large city areas: emergency evacuation use case
V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, A Zagarskikh
Procedia Computer Science 51, 2367-2376, 2015
222015
Multi-agent crowd simulation on large areas with utility-based behavior models: Sochi Olympic Park Station use case
A Simonov, A Lebin, B Shcherbak, A Zagarskikh, A Karsakov
Procedia Computer Science 136, 453-462, 2018
162018
3D virtual environment for project-based learning
A Karsakov, A Bilyatdinova, AG Hoekstra
2014 IEEE 8th International Conference on Application of Information and …, 2014
162014
Virtual environment for creative and collaborative learning
A Bilyatdinova, A Karsakov, A Bezgodov, A Dukhanov
Knowledge, Information and Creativity Support Systems: Selected Papers from …, 2016
142016
Model augmented reality curriculum
M Fominykh, F Wild, R Klamma, M Billinghurst, LS Costiner, A Karsakov, ...
Proceedings of the Working Group Reports on Innovation and Technology in …, 2020
112020
Dijkstra-based terrain generation using advanced weight functions
K Golubev, A Zagarskikh, A Karsakov
Procedia Computer Science 101, 152-160, 2016
112016
The concept of using augmented reality technology to present interactive calligraphic objects
A Pauls, A Karsakov
Procedia Computer Science 193, 407-414, 2021
82021
Modelling and analysis of complex patient-treatment process using graphminer toolbox
O Metsker, S Kesarev, E Bolgova, K Golubev, A Karsakov, A Yakovlev, ...
Computational Science–ICCS 2019: 19th International Conference, Faro …, 2019
82019
Learning AI techniques through bot programming for a turn-based strategy game
A Bezgodov, A Karsakov, K Mukhina, D Egorov, A Zakharchuk
European Conference on Games Based Learning, 66, 2015
82015
Improving visualization courses in Russian higher education in computational science and high performance computing
A Karsakov, A Bilyatdinova, A Bezgodov
Procedia Computer Science 66, 730-739, 2015
82015
The framework for rapid graphics application development: the multi-scale problem visualization
A Bezgodov, A Karsakov, A Zagarskikh, V Karbovskii
Procedia Computer Science 51, 2729-2733, 2015
82015
Visual programming environment based on data visualization grammar specification
E Ivanov, A Khoroshavin, A Karsakov
Procedia Computer Science 178, 434-439, 2020
72020
A framework for a multi-agent traffic simulation using combined behavioural models
K Golubev, A Zagarskikh, A Karsakov
Procedia Computer Science 136, 443-452, 2018
72018
The framework for problem solving environments in urban science
A Zagarskikh, A Karsakov, T Tchurov
Procedia Computer Science 29, 2483-2495, 2014
72014
Toolbox for visual explorative analysis of complex temporal multiscale contact networks dynamics in healthcare
A Karsakov, A Moiseev, K Mukhina, IN Ankudinova, MA Ignatieva, ...
Procedia Computer Science 80, 2107-2118, 2016
62016
Ensemble learning for large-scale crowd flow prediction
V Karbovskii, M Lees, A Presbitero, A Kurilkin, D Voloshin, I Derevitskii, ...
Engineering Applications of Artificial Intelligence 106, 104469, 2021
52021
Developing a model augmented reality curriculum
M Fominykh, F Wild, R Klamma, M Billinghurst, LS Costiner, A Karsakov, ...
Proceedings of the 2020 ACM Conference on Innovation and Technology in …, 2020
52020
Existing teaching practices in augmented reality existing teaching in augmented reality
A Bilyatdinova, A Karsakov, A Klimova
Procedia Comput. Sci 136, 5-15, 2018
52018
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