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Alexey Bezgodov
Alexey Bezgodov
Verified email at corp.ifmo.ru
Title
Cited by
Cited by
Year
Multimodel agent-based simulation environment for mass-gatherings and pedestrian dynamics
V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, C Gershenson
Future Generation Computer Systems 79, 155-165, 2018
252018
Multiscale agent-based simulation in large city areas: emergency evacuation use case
V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, A Zagarskikh
Procedia Computer Science 51, 2367-2376, 2015
202015
Complex network modeling for maritime search and rescue operations
A Bezgodov, D Esin
Procedia Computer Science 29, 2325-2335, 2014
192014
The method for real-time cloud rendering
K Mukhina, A Bezgodov
Procedia Computer Science 66, 697-704, 2015
122015
Virtual environment for creative and collaborative learning
A Bilyatdinova, A Karsakov, A Bezgodov, A Dukhanov
Knowledge, Information and Creativity Support Systems, 371-381, 2016
112016
Improved force-directed method of graph layout generation with adaptive step length
D Egorov, A Bezgodov
Procedia Computer Science 66, 689-696, 2015
102015
The framework for rapid graphics application development: the multi-scale problem visualization
A Bezgodov, A Karsakov, A Zagarskikh, V Karbovskii
Procedia Computer Science 51, 2729-2733, 2015
82015
The Approach to the Extension of the CLAVIRE Cloud Platform for Researchers Collaboration
AV Dukhanov, EV Bolgova, AA Bezgodov, LA Bezborodov, ...
Knowledge, Information and Creativity Support Systems, 467-481, 2016
72016
Learning AI techniques through bot programming for a turn-based strategy game
A Bezgodov, A Karsakov, K Mukhina, D Egorov, A Zakharchuk
European Conference on Games Based Learning, 66, 2015
72015
Improving visualization courses in Russian higher education in computational science and high performance computing
A Karsakov, A Bilyatdinova, A Bezgodov
Procedia Computer Science 66, 730-739, 2015
52015
Efficient Visualization of Urban Simulation Data Using Modern GPUs
A Zagarskikh, A Karsakov, A Bezgodov
Procedia Computer Science 51, 2928-2932, 2015
32015
An efficient approach of infrastructure processing visualization within cloud computing platform
A Zagarskikh, A Karsakov, K Mukhina, D Nasonov, A Bezgodov
Procedia Computer Science 66, 705-710, 2015
32015
Approach to Automation of Cloud Learning Resources Design for Courses in Computational Science Based on eScience Resources with the Use of the CLAVIRE Platform
A Dukhanov, T Trofimenko, M Karpova, L Bezborodov, A Bezgodov, ...
Procedia Computer Science 51, 1957-1966, 2015
32015
Visual exploration of complex network data using affective brain-computer interface
SV Kovalchuk, DM Terekhov, AA Bezgodov, AV Boukhanovsky
International Journal of Advanced Computer Science and Applications 4 (7), 2013
22013
A Practical GPU-accelerated Method for the Simulation of Naval Objects on Irregular Waves.
A Bezgodov, A Karsakov
Eurographics (Posters), 15-16, 2016
2016
Interjacent steps recovering of flood front modeling
V Shmelev, A Bezgodov, V Karbovskii
Procedia Computer Science 66, 228-234, 2015
2015
Interactive environment for affective visual analysis of large data within virtual reality
SV Kovalchuk, AA Bezgodov, DM Terekhov, AV Boukhanovsky
2014 Science and Information Conference, 736-741, 2014
2014
VISUALIZATION OF MARINE OBJECTS DYNAMICS IN WIDE-SCREEN VIRTUAL REALITY SYSTEMS
A Bezgodov, S Zagarskikh Alexander
Journal Scientific and Technical Of Information Technologies, Mechanics and, 2011
2011
HIGH-PERFORMANCE SOFTWARE SYSTEM FOR DYNAMIC MARINE OBJECTS SIMULATION IN EXTREME CONDITIONS
A Bezgodov, SV Ivanov, AV Boukhanovsky
Nauchno-Tekhnicheskii Vestnik Informatsionnykh Tekhnologii, Mekhaniki i, 2010
2010
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Articles 1–19