The agora of Segesta in immersive virtual environments N Albertini, V Barone, A Brogni, S Legnaioli, D Licari, E Taccola 6th International Congress" Science and Technology for the Safeguard of …, 2014 | 11 | 2014 |
Designing natural gesture interaction for archaeological data in immersive environments A Niccolò, B Andrea, C Baptiste, G Marco, O Riccardo, E Taccola Virtual Archaeology Review 8 (16), 12-21, 2017 | 10 | 2017 |
A HAND-FREE SOLUTION FOR THE INTERACTION IN AN IMMERSIVE VIRTUAL ENVIRONMENT: THE CASE OF THE AGORA OF SEGESTA R Olivito, E Taccola, N Albertini The International Archives of the Photogrammetry, Remote Sensing and Spatial …, 2015 | 9 | 2015 |
Cultural Heritage and Digital Technologies: Theory, Methods and Tools for the Study and Dissemination of Knowledge in the Archaeological Practice R Olivito, E Taccola, N Albertini Digital Methods and Remote Sensing in Archaeology: Archaeology in the Age of …, 2016 | 8 | 2016 |
Digital acquisition and modelling of the Minoan seals and sealings kept in two Italian Museums N Albertini, AM Jasink, B Montecchi Proceedings of the 18th International Conference on Cultural Heritage and …, 2014 | 6 | 2014 |
PROTEUS: an immersive tool for exploring the world of cultural heritage across space and time scales N Albertini, J Baldini, A Dal Pino, F Lazzari, S Legnaioli, V Barone Heritage Science 10 (1), 71, 2022 | 5 | 2022 |
Weakened Sustained Attention and Increased Cognitive Effort after Total Sleep Deprivation: A Virtual Reality Ecological Study P Bufano, N Albertini, S Chiarelli, V Barone, M Valleggi, G Parrini, ... International Journal of Human–Computer Interaction 39 (18), 3546-3555, 2023 | 3 | 2023 |
Hand-free Interaction in the Virtual Simulation of the Agora of Segesta R Olivito, E Taccola, N Albertini CAA2015, 321, 2016 | 3 | 2016 |
New methods of interaction in virtual reality for the study of archaeological data N Alberini, J Baldini, E Taccola, V Barone History, story, narrative: the Asian Conference on Arts & Humanities 2017 …, 2017 | 2 | 2017 |
ETRUSCAN HYPOGEA IN 3D: A PROPOSAL FOR AN IMMERSIVE AND INTERACTIVE VISUALIZATION OF VOLTERRA'S FUNERARY CONTEXTS. E Taccola, L Rosselli, N Albertini, M Martino Archeologia e Calcolatori 32 (2), 2021 | 1 | 2021 |
Natural gesture interaction in archaeological virtual environments: Work in progress N Albertini, A Brogni, B Caramiaux, M Gillies, R Olivito, E Taccola 8th International congress on archaeology, computer graphics, cultural …, 2016 | 1 | 2016 |
PROTEUS: an immersive tool for traveling across space and time scales N Albertini, J Baldini, A Dal Pino, F Lazzari, S Legnaioli, V Barone | | 2021 |
Il santuario di Punta Stilo a Kaulonia: creare, analizzare e comunicare il dato archeologico con le moderne tecnologie digitali E Taccola, O Riccardo, A Niccolò, B Jacopo 57° Convegno Internazionale di Studi sulla Magna Grecia" Gli altri Achei …, 2021 | | 2021 |
Erratum: The Italian national project of astrobiology-life in space-origin, presence, persistence of life in space, from molecules to extremophiles (Astrobiology (2020) 20: 5 … S Onofri, N Balucani, V Barone, P Benedetti, D Billi, A Balbi, JR Brucato, ... ASTROBIOLOGY 20 (7), 924-924, 2020 | | 2020 |
New approaches to scientific visualization in virtual immersive environments for science and humanities N Albertini Scuola Normale Superiore, 2018 | | 2018 |
interacción a manos libres en la simulación virtual del ágora de segesta R Olivito, E Taccola, N Albertini las tecnologías digitales, 2016 | | 2016 |
THE AGORA OF SEGESTA IN IMMERSIVE VIRTUAL ENVIRONMENTS A Niccolò, B Vincenzo, B Andrea, L Stefano, L Daniele, T Emanuele | | |