Jukka Häkkinen
Jukka Häkkinen
Department of Psychology, University of Helsinki
Verified email at
Cited by
Cited by
Presence, involvement, and flow in digital games
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Evaluating user experience in games: Concepts and methods, 23-46, 2010
CID2013: A database for evaluating no-reference image quality assessment algorithms
T Virtanen, M Nuutinen, M Vaahteranoksa, P Oittinen, J Häkkinen
IEEE Transactions on Image Processing 24 (1), 390-402, 2014
CVD2014—A database for evaluating no-reference video quality assessment algorithms
M Nuutinen, T Virtanen, M Vaahteranoksa, T Vuori, P Oittinen, J Häkkinen
IEEE Transactions on Image Processing 25 (7), 3073-3086, 2016
Postural stability and sickness symptoms after HMD use
J Hakkinen, T Vuori, M Puhakka
IEEE International Conference on Systems, Man and Cybernetics 1, 147-152, 2002
Examining mobile phone text legibility while walking
T Mustonen, M Olkkonen, J Hakkinen
CHI'04 extended abstracts on Human factors in computing systems, 1243-1246, 2004
Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations
J Häkkinen, M Pölönen, J Takatalo, G Nyman
Proceedings of the 8th conference on Human-computer interaction with mobile …, 2006
Simulator sickness symptoms in virtual display gaming
J Häkkinen, J Takatalo, J Komulainen, H Särkelä, J Havukumpu, ...
Proceedings of the 12th International Displays Workshops, 1825-1828, 2005
Measuring stereoscopic image quality experience with interpretation-based quality methodology
J Häkkinen, T Kawai, J Takatalo, T Leisti, J Radun, A Hirsaho, G Nyman
Image Quality and System Performance V 6808, 463-474, 2008
What do people look at when they watch stereoscopic movies?
J Häkkinen, T Kawai, J Takatalo, R Mitsuya, G Nyman
Stereoscopic Displays and Applications XXI 7524, 129-138, 2010
User experience in 3D stereoscopic games
J Takatalo, T Kawai, J Kaistinen, G Nyman, J Häkkinen
Media Psychology 14 (4), 387-414, 2011
Content and quality: Interpretation-based estimation of image quality
J Radun, T Leisti, J Häkkinen, H Ojanen, JL Olives, T Vuori, G Nyman
ACM Transactions on Applied Perception (TAP) 4 (4), 1-15, 2008
Evaluation of subjective video quality of mobile devices
S Jumisko-Pyykkö, J Häkkinen
Proceedings of the 13th annual ACM international conference on Multimedia …, 2005
Subjective study on compressed asymmetric stereoscopic video
P Aflaki, MM Hannuksela, J Hakkinen, P Lindroos, M Gabbouj
Image Processing (ICIP), 2010 17th IEEE International Conference on, 4021-4024, 2010
Experienced quality factors: qualitative evaluation approach to audiovisual quality
S Jumisko-Pyykkö, J Häkkinen, G Nyman
Multimedia on Mobile Devices 2007 6507, 169-180, 2007
User experience in digital games: Differences between laboratory and home
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Simulation & Gaming 42 (5), 656-673, 2011
Subjective measures of presence and discomfort in viewers of color‐separation‐based stereoscopic cinema
M Pölönen, M Salmimaa, V Aaltonen, J Häkkinen, J Takatalo
Journal of the Society for Information Display 17 (5), 459-466, 2009
Visual Task Performance Using a Monocular See-Through Head-Mounted Display (HMD) While Walking.
T Mustonen, M Berg, J Kaistinen, T Kawai, J Häkkinen
Journal of Experimental Psychology: Applied, In Press, 2013
What do users really perceive: probing the subjective image quality
G Nyman, J Radun, T Leisti, J Oja, H Ojanen, JL Olives, T Vuori, ...
Image Quality and System Performance III 6059, 13-19, 2006
Involvement and presence in digital gaming
J Takatalo, J Häkkinen, J Komulainen, H Särkelä, G Nyman
Proceedings of the 4th Nordic conference on Human-computer interaction …, 2006
Reading e-books on a near-to-eye display: Comparison between a small-sized multimedia display and a hard copy
M Pölönen, T Järvenpää, J Häkkinen
Displays 33 (3), 157-167, 2012
The system can't perform the operation now. Try again later.
Articles 1–20